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	<title>progress &#8211; Rotates.org V12</title>
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	<link>https://www.rotates.org</link>
	<description>The personal blog of developer, photographer and designer Lewis &#039;SEPTiMUS&#039; Lane</description>
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	<title>progress &#8211; Rotates.org V12</title>
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		<title>Progress</title>
		<link>https://www.rotates.org/2009/12/31/progress-2/</link>
					<comments>https://www.rotates.org/2009/12/31/progress-2/#comments</comments>
		
		<dc:creator><![CDATA[SEPTiMUS]]></dc:creator>
		<pubDate>Thu, 31 Dec 2009 17:40:34 +0000</pubDate>
				<category><![CDATA[Archaos]]></category>
		<category><![CDATA[Javascript]]></category>
		<category><![CDATA[development]]></category>
		<category><![CDATA[JSON]]></category>
		<category><![CDATA[Open Source]]></category>
		<category><![CDATA[progress]]></category>
		<category><![CDATA[server]]></category>
		<category><![CDATA[svn]]></category>
		<category><![CDATA[validation]]></category>
		<guid isPermaLink="false">http://www.rotates.org/?p=187</guid>

					<description><![CDATA[Just a small update to let everyone know I&#8217;m still working feverishly on Archaos&#8217;s server. It&#8217;s looking pretty good at the moment, and the server currently features: Creating games Joining and leaving games Creating and moving pieces on the board Extensive move validation (bounds checking, path checking, engagement checking etc) A customisable turn/phase system (this [&#8230;]]]></description>
										<content:encoded><![CDATA[<p>Just a small update to let everyone know I&#8217;m still working feverishly on Archaos&#8217;s server. It&#8217;s looking pretty good at the moment, and the server currently features:</p>
<ul>
<li>Creating games</li>
<li>Joining and leaving games</li>
<li>Creating and moving pieces on the board</li>
<li>Extensive move validation (bounds checking, path checking, engagement checking etc)</li>
<li>A customisable turn/phase system (this has been an absolute pain in the arse to implement &#8211; but it appears to be working as intended now)</li>
<li>Full JSON messaging system (you talk to the server in JSON and it talks back to you in JSON, there&#8217;re no sockets, special protocols or proprietary formats)</li>
</ul>
<p>The Google Code wiki is somewhat out of date (already!) as things slot into place during development, and I&#8217;ll update it as things become more solid. I&#8217;m currently using a private SVN, though as the project nears a working first version (and if there&#8217;s any interest) I&#8217;ll be happy to give access to the SVN &#8211; there&#8217;s a lot of experience and expertise out there, and I&#8217;d greatly appreciate a second opinion on aspects of the code!</p>
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