Posts Tagged ‘Open Source’

Progress

Just a small update to let everyone know I’m still working feverishly on Archaos’s server. It’s looking pretty good at the moment, and the server currently features:

Creating games
Joining and leaving games
Creating and moving pieces on the board
Extensive move validation (bounds checking, path checking, engagement checking etc)
A customisable turn/phase system (this has been an absolute pain [...]

Belated excuses

It’s been a very busy year for me, mainly due to my commitments at work (let me assure you this won’t be a long winded entry which eventually leads to ’so thanks for your support but I quit’!) and as such the big project that I’m sure 99% of visitors to this site are waiting [...]